6 edition of Haptic rendering found in the catalog.
Includes bibliographical references (p. 549-602) and index.
|Statement||edited by Ming C. Lin, Miguel A. Otaduy.|
|Contributions||Lin, Ming C., Otaduy, Miguel A.|
|LC Classifications||QA76.9.H85 H378 2008|
|The Physical Object|
|Pagination||xii, 611 p. :|
|Number of Pages||611|
|LC Control Number||2008013104|
The use of haptic displays has been suggested in a wide range of diverse applications, such as education, entertainment, simulation and training, rehabilitation, tele-operation, assistive technology, prototyping, etc. Kinesthetic display is concerned with the rendering of forces. Figure 4: 5x5 and 3x3 arrays of fingertip air-jet displays. This is for instance addressed in Massie and Salisbury,Liu et al. A number of surgery-based studies are undertaken using the developed haptic device. Howe notes that vibrations are particularly helpful in certain kinds of sensing tasks, such as assessing surface roughness or detecting system events for example, contact and slip in manipulation control.
Methods for presenting braille characters on a mobile device with a touchscreen and tactile feedback. The human sense of touch, or haptic sensory system, is investigated in the context of laparoscopic surgery, where the long laparoscopic instruments reduce haptic sensation. LRAs are capable of quicker response times than ERMs, and thus can transmit more accurate haptic imagery. Other stimuli, such as skin stretch or local deformation can be generated, for instance, by air-jet displays, pneumatic balloons see e. Contact vs.
Also the first devices akin to kinesthetic displays operated without computers. They provide an attractive augmentation to visual display and enhance the level of understanding of complex data sets. Focused air vortices can have the force to blow out a candle or disturb papers from a few yards away. Haptic hand exoskeleton for precision grasp simulation. Presence: Teleoperators and Virtual Environments 21 4 : To address this, the missing normal forces are simulated with springs and weights.
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Vibration[ edit ] The majority of electronics offering haptic feedback use vibrations, and most use a type of eccentric rotating mass ERM actuator, consisting of an unbalanced weight attached to a motor shaft.
The conditions identified are also extremely valuable when designing psychophysical experiments and when analyzing the significance of the data collected. Evaluation of elbow joint proprioception with RehabRoby: A pilot study.
The tau effect—an example of psychological relativity. In this context, devices to display Braille — a widely employed tactile writing system — via a refreshable output have played an important role.
Nucleonics pp. Tactile feedback improves performance in a palpation task: Results in a VR-based testbed. The device comprised of a photoelectric sensor and a 24 x 6 array of piezo-electrically driven tactile pins.
To testify the accuracy of the artificial neural network for haptic rendering, a medical robot is used to measure the data of the neural network training in the physical world, and a haptic device based experiment with a virtual environment validates the proposed algorithm for 3-DOF haptic rendering.
They employ pneumatics to create air vortices, based on which haptic feedback is generated over a distance. Chapter 4real-time collision detection cf.
Dynamic modeling and control of voice-coil actuators for high-fidelity display of haptic vibrations. Yet, there is currently no multi-purpose haptic display available that is capable of generating highly realistic sensations of touch.
Classifying human hand use and the activities of daily living. Methods for presenting braille characters on a mobile device with a touchscreen and tactile feedback. TeslaTouch: Electrovibration for touch surfaces. Neuroscience and Robotics Laboratory, Northwestern University The haptic attributes of mass, friction, stiction, elasticity, and viscosity are individually modeled, validated, and applied to virtual anatomical objects in visual simulations.
This book formalizes the specific artefacts corrupting the rendering of virtual haptic textures and offers a set of simple conditions to guide haptic researchers towards artefact-free textures.
The wristwatch would connect to a mobile phone via Bluetoothand tapping-frequency patterns would enable the wearer to respond to callers with selected short messages. For instance, low frequency vibrations at about 80 Hz applied to a tendon result in the illusory percept of muscle elongation Roll et al.
The vest plugs into the audio output of a stereo, TV, or VCR and the audio signal is Haptic rendering book through a speaker embedded in the vest. In general they exhibit high torque-to-power as well as torque-to-inertia ratios.This book introduces the latest progress in six degrees of freedom (6-DoF) haptic rendering with the focus on a new approach for simulating force/torque feedback in performing tasks that require dexterous manipulation skills.
One of the major challenges in 6-DoF haptic rendering is to resolve the. Effective Haptic Rendering Method for Complex Interactions, Haptics Rendering and Applications, Abdulmotaleb El Saddik, IntechOpen, DOI: / Available from: Over 21, IntechOpen readers like this topic.
Help us write another book on this subject and reach those readers Suggest a book topic Books open for submissions. chapter Cited by: 1. The Penn Haptic Texture Toolkit for Modeling, Rendering, and Evaluating Haptic Virtual Textures Abstract The Penn Haptic Texture Toolkit (HaTT) is a collection of haptic texture and friction models, the recorded data from which the models were made, images of the textures, and the code and methods necessary.
Sep 06, · The basic principle behind haptic rendering is simple: Every millisecond or so, the computer that controls the PHANToM reads the joint encoders to determine the precise position of the stylus.
It then compares this position to those of the virtual objects the user is trying to touch. Provides an overview of haptic rendering algorithms and their applications.
This work examines various approaches and techniques for designing touch-enabled interfaces for a number of applications, including medical training, model design, and maintainability analysis for virtual prototyping, scientific visualization, and creative processes.